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Topic: bin ca dépend
Posted by: Kro at lun. 11 déc. 2006 10:09:50

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battle for wesnoth, y a pas de batiments au sens classique et c est un background medieval fantastisque.

civilisation, freeciw et consort, qui restent des classiques peuvent peut etre t intéresser, même si l'aspect tactique des bastons est plus anecdotique.

sinon, y avait la série de UFO qui torchent pas mal, en plus tactique (pas de véhicules, mais plus ou moins de la gestion au niveau des batiments, je suis plus trop sur)

mais a ma connaissance, pour du 'vrai' rts en tour par tour(oui je sais c est une aberration de dire ca, puisque rt c est pour 'real time, mais c'est un style extrèment précis, et l'aspect temps réel n'est au final que mineur), y avait que max qui avait essayé ca.

sinon, en rts, je suppose que certains intègrent la "pause active" pause pendant le jeu ou tu peux quand meme donner des ordres. bien sûr, ca doit être plus ou moins impossible en multi. pour mémoire, O.R.B faisait ca, mais c est du rts spatial.

après, je te trouve un peu hardcore pour dire que max est pas un jeu compliqué. a ce que j'en sais c'était un espèce de jeu plein de subtilités, genre la gestion des cables electriques entre tes bases.

en wargame, sinon, y a l'indéboulonnable battletech? pis heu, FFtactics.

désolé de pas pouvoir t'aider plus. (mais battle for wesnoth c'est bon, mangez-en)




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